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Author: nickchk.bsky.social (did:plc:2rbahqy4tyostvshkqjhab64)

Record🤔

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text:
"The new model GPT-o1, dedicated to advanced reasoning, also fails at my "three card blind" task (skipping some spots in a very lengthy response, where it carefully weighs each option and improperly evaluates the correct option, coming to the wrong conclusion)"
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  • alt:
    "Three card blind is a variant of Magic: the Gathering, where each player starts with a three-card hand of their choice, and no cards in their deck. Failing to draw a card does not lose the game.
    
    Player A is playing Mountain, Goblin Guide, Lightning Bolt
    Player B is playing Forest, Thallid, Thallid
    
    Who wins when Player A goes first? Explain your thinking step by step.
    
    To determine who wins when Player A goes first, we'll analyze the game turn by turn, considering all possible decisions and outcomes based on the cards each player has chosen.
    
    Player A's Cards:
    
    Mountain: Land that taps for 1 red mana (R).
    Goblin Guide: A 2/2 creature with haste that costs R. When it attacks, the defending player reveals the top card of their library; if it's a land, they put it into their hand. (In this variant, players have no libraries, so this ability is irrelevant.)
    Lightning Bolt: An instant that costs R and deals 3 damage to any target.
    Player B's Cards:
    
    Forest: Land that taps for 1 green mana"
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  • alt:
    "Alternative Scenario: Player B Chooses Option 2 (Does Not Block):
    Player B takes damage over multiple turns while accumulating spore counters on Thallid.
    By Turn 5, Thallid can produce a Saproling token.
    However, the Saproling can only chump block once, delaying the inevitable.
    Player B's Life Total Over Turns:
    Turn 3: 16 → 14
    Turn 4: 14 → 12
    Turn 5: 12 → 10
    Turn 6: Block with Saproling (no damage).
    Turn 7: 10 → 8
    Thallid begins accumulating spore counters again, but it's too slow to stop the damage.
    Eventually, Player B's life reaches 0, resulting in a loss.
    Conclusion:
    Player A consistently deals damage each turn with Goblin Guide.
    Player B lacks the means to prevent this damage effectively or to mount an offense.
    Even with optimal play, Player B cannot overcome the early aggression and direct damage from Player A.
    Therefore, Player A wins the game when going first."
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langs:
  • "en"
createdAt:
"2024-09-13T17:47:18.327Z"