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Author: glassbottommeg.bsky.social (did:plc:di3xrpx4l3bsgmktdirfsxcv)

Record🤔

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"HAH. Gods, Unity is shameless.

So removing the Runtime Fee, great, right?

Except they're using that press as cover for an 8% increase on Unity Pro costs, and a fuckin 25% increase on Unity Enterprise. 

(and remember, they forced most folks onto Pro tier, few game devs can operate on Free tier)"
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    "Unity Pro and Unity Enterprise: We’ll be modifying subscription pricing and the qualifying annual revenue thresholds, effective January 1, 2025. These changes will apply to all new and existing Unity Pro and Enterprise customers when you purchase, upgrade, or renew a subscription on or after this date.
    
        Unity Pro: An 8% subscription price increase to $2,200 USD annually per seat will apply to Unity Pro. Unity Pro will be required for customers with more than $200,000 USD of total annual revenue and funding.
        Unity Enterprise: A 25% subscription price increase will apply to Unity Enterprise. Unity Enterprise will be required for customers with more than $25 million USD of total annual revenue and funding. A minimum subscription requirement may also apply. Because this set of our largest customers have unique needs and use many of our products and services, we’ll be contacting everyone in the days ahead to discuss customized packages."
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createdAt:
"2024-09-12T17:09:57.105Z"