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Author: coreh.bsky.social (did:plc:t32bnr4ke6ksecnrslhyhwzm)

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DID Doc

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"Started working on the HUD for my 90s-inspired old-school FPS today. PC games from that era often had really baroque UIs, with lots of materials and ornaments, sometimes even clashing w/ the game's overall aesthetic and setting, and covering a huge portion of the screen

#gamedev #indiedev #pixelart"
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createdAt:
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