cid:
"bafyreicea6mxt4hpim7wljjm4l4oaensnpytmijco7efca6sg354ju54w4"
value:
text:
"Building a graph of all platforms and their distances (omitting edges that are too far to traverse) and then using A* algorithm on that would be the "traditional" solution. You'd still need to figure out how to make the enemies accurately jump between platforms, so maybe just give them jetpacks? 😂"
$type:
"app.bsky.feed.post"
langs:
"en"
reply:
root:
cid:
"bafyreidd67hfbns6df2hwxy4ydor66pz4berjk2tppzh2copvichz6wtyq"
parent:
cid:
"bafyreidd67hfbns6df2hwxy4ydor66pz4berjk2tppzh2copvichz6wtyq"
createdAt:
"2024-09-14T19:49:03.048Z"
success:
true
identity:
@context:
alsoKnownAs:
verificationMethod:
type:
"Multikey"
controller:
"did:plc:t32bnr4ke6ksecnrslhyhwzm"
publicKeyMultibase:
"zQ3shWuPSY8nd4s8EJCozdDFB6o5h7rsgJWhfu8LQzuiYLgMu"
service:
id:
"#atproto_pds"
type:
"AtprotoPersonalDataServer"
serviceEndpoint:
"https://boletus.us-west.host.bsky.network"